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Horse Race - 6 Giant Pieces

Vendor: CDS Boutique

SKU: 707

Regular price $349.95 CAD
Sale price Regular price
Shipping calculated at checkout.

Type de stimulation

Place your bets and let the race begin!

Rediscover the classic horse race game in a giant version by Création CDS Boutique, now a must-have in many facilities. Simple, lively and engaging, this game turns every round into a group activity full of suspense and fun.

Participants move their horse along the track as the game goes on, up to a maximum of 16 spaces. An original way to liven things up and encourage residents to take part together.

The horse race encourages:

  • Participation and social interaction
  • Concentration and attention
  • Colour and number recognition
  • Anticipation and the fun of the game
  • Team spirit and encouragement between participants

Use the giant horses with game surface #701 (not included) or choose the vinyl track #C0025A to create your own racetrack in your residence, LTC home or retirement home.

Caractéristiques

This stimulating, colourful game can be played individually or in teams! A friendly game that lets as many residents as possible play at the same time.

Game suggestions:

Game A: played in teams (one or more people per team), up to a maximum of 6 teams. Each team gets a die and is assigned the horse of the same colour. The leader places the horses on the starting line at either end. At the signal, players roll their die on the floor, and the leader moves the horses according to the results. For example, if the dice show 1, 2, 2, 4, 6 and 6: horse #1 moves one space (one 1), horse #2 moves two spaces (two 2s), horse #4 moves one space, horse #6 moves two spaces, and horses #3 and #5 stay put since no one rolled a 3 or a 5. Keep going until a horse reaches the other end.

Game B: easier and faster, for participants with reduced autonomy. Set up the players as for game A. The leader or a participant rolls 2 dice on the floor, and the matching horses move one space. For example, if the dice show 2 and 4, horses #2 and #4 move one space. Keep going until a horse reaches the other end.

Game C: easier and faster, for participants with reduced autonomy. Set up the players as for game A. All players roll their die, and each horse moves the number of spaces shown on its team's die. Keep going until a horse reaches the other end.

Expédition

Nous livrons partout au Canada.

Retour

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