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Horse Race

Vendor: CDS Boutique

SKU: C0025

Regular price $419.95 CAD
Sale price Regular price
Shipping calculated at checkout.

Type de stimulation

Enjoy thrilling horse races with the Horse Race Mat, a colourful game mat that turns your dice into a wild horse-racing competition!

This CDS Boutique Horse Race mat turns a simple dice activity into a colourful, thrilling horse race! Each player bets on a horse and hopes it will cross the finish line first. Ideal for group activities in retirement homes and LTC homes, it creates a festive, competitive atmosphere that livens up and brings residents together around an original, engaging activity.

This mat promotes:

  • Excitement and suspense during the horse races
  • Reminiscence about horse racing and sports betting
  • Inclusive participation in a simple, accessible activity
  • Festive, memorable group activities
  • Visual stimulation through the mat's bright colours

An original, festive activity accessory to add variety to your game nights. Saddle up, and may the best horse win!

Caractéristiques

These new racehorses are practical and safe. This exciting, lively game can be played individually or in teams so as many residents as possible can play at the same time. There are several ways to play, for example depending on the number of dice used. The 6 horses are made of solid acrylic in 6 different colours. We include 6 foam and vinyl dice in colours matching the horses so that each team represents a different colour. The 30 cm x 3 m (1 x 10 ft) racetrack is made of sturdy red vinyl with numbers from 1 to 10 applied to it. The track is easy to wash and rolls up for storage. Horse dimensions: 19 x 42 cm (7.5 x 16.5 in).

Game suggestions:

Game A: played in teams of one or more players, for up to 6 teams. Each team gets 1 die and is assigned the horse of the same colour. The leader places the horses on the starting line at either end. At the signal, players roll their die on the floor. The leader moves the horses as follows. If, for example, the dice show 1, 2, 2, 4, 6, 6: horse no. 1 moves one space because 1 came up once; horse no. 2 moves two spaces because 2 came up twice; horse no. 4 moves one space; horse no. 6 moves two spaces; horses no. 3 and no. 5 do not move since nobody rolled a 3 or a 5. Continue the same way until a horse reaches the other end.

Game B: easier, played quickly with residents with reduced independence. Set up the players as for game A. The leader or a participant rolls 2 dice on the floor. If, for example, the dice show 2 and 4, horse no. 2 and horse no. 4 each move one space. Continue the same way until a horse reaches the other end.

Game C: easier, played quickly with residents with reduced independence. Set up the players as for game A. All players roll their die and each horse moves the number of spaces shown on its team's die. Continue the same way until a horse reaches the other end.

Expédition

Nous livrons partout au Canada.

Retour

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